Sabishii

Sabishii  Final Fantasy VI explores human pain through its shattered geography “Sabishii” is how Hironobu Sakaguchi described the type of game he wanted to make when creating Final Fantasy. It’s a Japanese word that means “lonely.” Right out of the gate, Square’s role-playing series nailed that feeling, the games’ inherent austerity enhanced by painter Yoshitaka Amano’s […]